Antoine Agu

Agütare Project

A robotized guitar, that allows me to play 2 instruments at the same time! This project is the combination of my passion for music and electronic. When I first started, I wanted to mix the traditional sound of the guitar, with electronic sounds played on the keyboard. In order to do that at the same time, I had to "robotize my right hand": I would play the guitar with my left hand, while playing the keyboard with the right one. Over time and after 3 different versions, the project changed a bit, and I ended up playing the bass and adding a drum machine. The final step is now to add a voice on top of it, to finally be a one-man band!

Acoustic Music

I have been playing the guitar since the age of 7. I first played a classical one, later an electric and a folk. Since then, I have also played the saxophone in a brass band, I can play some stuff on the clarinette and on the trumpet, and I lately took drum lessons for a year. I have been composing several pieces for the guitar (solo, in a fingerstyle genre), for a guitar trio, and for a brass band as well!

Computer Music

In my young years, I spent a considerable amount of time in front of my computer making music. Composing, mixing and mastering, I ended up publishing an album of 11 tracks that you can listen here on Soundcloud or on Youtube with some nice visuals!

E-instrument

I created an instrument that transforms the voice into any emulated instrument. It detects the pitch in real time, and sends MIDI notes that trigger any chosen VST instrument!

Instruments crafting

As I first wanted to be a sringed instrument maker, I built a kind of bass out of MDF wood. That was far from perfect, but it was playable and I had fun building it. I have always been very manual and I kept building some instruments like those flutes, or some random stuff that never worked!

Paramula project

A music program I developed for a universty project. Based on an Arduino and piezo sensors, the goal is to be able to write altogether and on the fly a percussion score. This is achieved thanks to an intuitive GUI that guides people and records what they are playing. Those recorded tracks are then converted into intuitive scores, so that people can easily replay what they composed.

Music theory

With our brass band we went on a tour in Vietnam, Cambodia and India to give concerts and give music lessons for children in NGOs. I wrote that guide to have a methodology that would make those musical concepts a easy as possible.

Board game

The first board game I developed, called "l'héritier" (the heir), for up to 6 players. The rules are set and all the pieces have been crafted except for the cards design. Having no talent for drawing I gave up finishing the game. Generative AI could probably help me with that!

Board Game 2

My second board game, called "Das Leuchtturmspiel" (the lighthouse game), much simpler than my first one, is a 2-player game. The goal is to be the first to create a light path from the base, up to the coast, transmitting the warning signal and winning!

DiXcio

A flash card app I created to learn german. I wasn't satisfied with the apps I could find on the Play Store: either too simple, lacking some essential features, or too agressive with ads, that made the experience very frustrating. Mine is free, without shitty ads, and you can find it on the Play Store.

Electronic projects

My early electronic projects: a remote controled fan, a tabata timer, and a multi-toolbox, with a thermometer and an ultrasonic distance sensor!

Task manager

The very first program I developed. It's a simple task manager with fancy colors, badly written, but that I still use from time to time to keep track of my projects.